<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cypher Protocol: Subject Zero Devlog - itch.io</title><link>https://graven-crowley.itch.io/cypher-protocol-subject-zero</link><description>A dystopian erotic adventure</description><item><guid>https://graven-crowley.itch.io/cypher-protocol-subject-zero/devlog/1645175/hotfix-1</guid><title>Hotfix 1</title><link>https://graven-crowley.itch.io/cypher-protocol-subject-zero/devlog/1645175/hotfix-1</link><pubDate>Sat, 29 Aug 2026 22:01:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI5NjIxMDk4LnBuZw==/400x224%23c/g99akx.png" class="post_image"/><p>Episode 0 - Hotfix 1 - Changelog: •Locked the game&#039;s FPS to 60 to prevent input issues during Quick Time Events. •Fixed a missing wall in the first stealth mission. •Fixed a bug that prevented t...</p>]]></description></item></channel></rss>